Not simply a role playing game,
Tefr is a world to explore and a story to become a part of.
The Campaigns Are Coming
Fantastic Beta Progress
System Book Progress
Character Forge Playtest
Tefr Enchanters’ Codex
Tefr is Now on Patreon
Evolving Combat
Making an Ancient Map –Timelapse Video
The Mind’s Isles
A Guide to World Building Without Maps. There are two approaches and both are thought exercises. One is the macroscopic approach looking at the large and general features of the world and working down to finer details. The other is the myopic approach starting with a small location and broadening the information about the world from that point.
A unique fantasy world setting with its own RPG system. Tefr uses a strong narrative and roleplay focus, allowing players and narrators to dig deep in their characters to gain an immersive experience of the unfolding events around them. More
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Tefr Ash Beta
Tefr Enchanters’ Codex
A Brief History of Tefr
The Tefr Calendar
In the beginning the creator made the world and set it in a place of stability and order. There were no seasons, only night and day. This article concerns how time is marked on the world of Tefr.
Terasonia
A strategically important Nation situated along the length of the River Terusil. Terasonia is made up of seven small princedoms, each ruled by its own Duath (ruler), with their own laws, taxes, and economy. A council made up of these Duaths provides stability between the princedoms.
